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De los juegos a la gamificación: propuesta de un modelo integrado
dc.contributor.author | Londoño Vásquez, Laura Marcela | |
dc.contributor.author | Rojas López, Miguel David | |
dc.date.accessioned | 2020-11-13T17:09:00Z | |
dc.date.available | 2020-11-13T17:09:00Z | |
dc.date.issued | 2020-11-05 | |
dc.identifier.citation | Londoño, L. M. & Rojas, M. D. (2020). De los juegos a la gamificación: propuesta de un modelo integrado. Educación y Educadores, 23(3), 493-512. https://doi.org/10.5294/edu.2020.23.3.7 | es_CO |
dc.identifier.issn | 0123-1294 | |
dc.identifier.other | https://educacionyeducadores.unisabana.edu.co/index.php/eye/article/view/12469 | |
dc.identifier.other | https://educacionyeducadores.unisabana.edu.co/index.php/eye/article/view/12469/6073 | |
dc.identifier.uri | http://hdl.handle.net/10818/44357 | |
dc.description | 20 páginas | es_CO |
dc.description.abstract | El interés por temas relacionados con juegos dentro de los procesos educativos se remonta a numerosas propuestas que surgen a partir de los años 60 y a su aplicabilidad en diferentes disciplinas: militar, salud, ciencias sociales e ingeniería, etc. Este documento muestra la evolución desde la forma básica del juego hasta conceptos recientes, como juegos serios y gamificación. Presenta una revisión teórica de diferentes estudios realizados en el campo de juegos en la educación, sus características y aplicaciones. En un segundo momento, el artículo propone un modelo teórico integrador de los conceptos asociados a los juegos en la educación, que explica las relaciones entre aprendizaje y diversión. | spa |
dc.description.abstract | The interest in game-related topics within educational processes is due to numerous proposals that emerged in the 1960s and their applicability to different disciplines, such as military, health, social sciences, and engineering. This paper shows the evolution from the primary form of the game to current concepts such as serious games and gamification. It presents a theoretical review of various studies conducted in the field of gaming in education, its characteristics, and its applications. Then, it proposes an integrating theoretical model of the concepts associated with gaming in education, which account for the learning-fun relationships. | eng |
dc.format | application/pdf | es_CO |
dc.language.iso | spa | es_CO |
dc.publisher | Universidad de La Sabana | es_CO |
dc.relation.ispartofseries | Educación y Educadores, 23(3), 493-512 | |
dc.rights | Attribution-NonCommercial-NoDerivatives 4.0 International | * |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/4.0/ | * |
dc.source | instname:Universidad de La Sabana | es_CO |
dc.source | reponame:Intellectum Repositorio Universidad de La Sabana | es_CO |
dc.subject.other | Aprendizaje activo | spa |
dc.subject.other | Didáctica escolar | spa |
dc.subject.other | Gamificación | spa |
dc.subject.other | Juegos educativos | spa |
dc.subject.other | Método de enseñanza | spa |
dc.subject.other | Técnicas de enseñanza | spa |
dc.title | De los juegos a la gamificación: propuesta de un modelo integrado | es_CO |
dc.title.alternative | From Games to Gamification: A Proposal for an Integrated Model | es_CO |
dc.title.alternative | Dos jogos à gamificação: proposta de um modelo integrado | es_CO |
dc.type | article | es_CO |
dc.publisher.department | Dirección de Publicaciones | |
dc.type.hasVersion | publishedVersion | es_CO |
dc.rights.accessRights | openAccess | es_CO |
dc.identifier.doi | https://doi.org/10.5294/edu.2020.23.3.7 | |
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dc.identifier.eissn | 2027-5358 |
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