@misc{10818/50596, year = {2022}, month = {2}, url = {http://hdl.handle.net/10818/50596}, abstract = {Sir Sticky Tongue and the Quest for the Fountain of Youth is a 3D third-person physics swinging game set inside an overgrown koi garden in which the player controls a chameleon born without his rear legs, looking for the Fountain of Youth to regain them. The player will use their tongue to move around freely, chaining your swings to rank up your combo multiplier and climb the leaderboard. While the player ventures forward, they will hear the story from two different versions, two narrators will argue about what really went down, changing the very world around the player as they swing through the garden. In the following pages, you will find the Game Design Document (GDD) which contains the updated design guidelines that were considered for the development of our final project. The GGD was developed alongside other Vancouver Film School (VFS) students from the Game Design and Programming for games, web, and mobile programs from my team “Baboon Interactive”.}, publisher = {Universidad de La Sabana}, title = {Sir Sticky Tongue and the quest for the fountain of Youth}, author = {Medina Guzmán, Camilo Andrés}, }